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Latest News: DEC. 6, 2012 - Changes Thus Far...... Hey all,Ok, so some new changes have gone in since MUD restart today.The following changes have been made.- Shields have had their power caps removed. You can now achieve 100% protection on your shields. How ever, you will require the best of the best equipment plus a good over max for defensive to achieve this. This is all in testing still but yeah, enjoy. No shields have a power cap anymore.- The melee damage cap(s) have been increase a decent amount.- Some Guilds have been tweaked regarding balance issues. Cleric and Wizards. There are plenty of tweaks still required but mainly, the guilds are being more sorted into a category of Offensive/Defensive/Support structure. By saying that, soon, there will be Guild Only shield spells, for example, a Cleric will only be able to cast their Abysmal Shield on Clerics. Please don't think this will cause problems or balance issues, it won't as we are aiming for a new structure setup of play which is like I said above -> Offensive/Defensive/Support. In saying that, the party system ( group ) is being looked into as well, so this feature will be used more for the structure above. There will also be spells like mass heal which will cover the entire party members, all in the process.- Use level system instead of save level, so you won't lose items if not high enough level on log out. How ever, you won't be able to wield/wear them.- Guild armour restrictions have not yet been finished but if you do 'help guild-armour' you will see what lays ahead for restrictions on armours.Ok, that is all that comes to mind at the moment but be prepared for more exciting things to happen. Angels are being redone and moved into an End Game environment in Heaven plus their gear revised. Oni Raiders are being revised plus their gear. Soul Prison gates are being changed so it works like this -> 1st gate = 1 person, 2nd gate = 2 people, 3rd gate = 3 people, 4th gate = 4 people and Skydarkener gate = 5 people.Some other end game stuff is being done to, for example Racial Raiders system, Synn the Death Master is being changed into a proper end game NPC with new additions and gear. Dragons are being looked at plus more Dragons added. Some other end game stuff is being done to, for example Racial Raiders system, Synn the Death Master is being changed into a proper end game NPC with new additions and gear. Dragons are being looked at plus more Dragons added. Oops on the double enter above ^^ Also, some other things to look forward to, there will be a shop that allows you to spend XP you have got. For example, if you spend 5 billion XP you can get a unique mount that saves to your player through log out process, plus not attack or be attacked. Another example is a rare non lootable armour set which is only obtainable via this shop. Example -> 1 piece might = 5 billion XP. Just more stuff for you to do and achieve.*takes a breath*Ok, so that is all I can think of at the moment. Stay tuned and thanks for the support guys.. Any questions please ask.Derali - Posted By: Derali
 
News
dec/6/2012 Changes Thus Far... Derali Title
Hey all,

Ok, so some new changes have gone in since MUD restart today.

The following changes have been made.

- Shields have had their power caps removed. You can now achieve 100% protection on your shields. How ever, you will require the best of the best equipment plus a good over max for defensive to achieve this. This is all in testing still but yeah, enjoy. No shields have a power cap anymore.

- The melee damage cap(s) have been increase a decent amount.

- Some Guilds have been tweaked regarding balance issues. Cleric and Wizards. There are plenty of tweaks still required but mainly, the guilds are being more sorted into a category of Offensive/Defensive/Support structure. By saying that, soon, there will be Guild Only shield spells, for example, a Cleric will only be able to cast their Abysmal Shield on Clerics. Please don't think this will cause problems or balance issues, it won't as we are aiming for a new structure setup of play which is like I said above -> Offensive/Defensive/Support. In saying that, the party system ( group ) is being looked into as well, so this feature will be used more for the structure above. There will also be spells like mass heal which will cover the entire party members, all in the process.

- Use level system instead of save level, so you won't lose items if not high enough level on log out. How ever, you won't be able to wield/wear them.

- Guild armour restrictions have not yet been finished but if you do 'help guild-armour' you will see what lays ahead for restrictions on armours.

Ok, that is all that comes to mind at the moment but be prepared for more exciting things to happen. Angels are being redone and moved into an End Game environment in Heaven plus their gear revised. Oni Raiders are being revised plus their gear. Soul Prison gates are being changed so it works like this -> 1st gate = 1 person, 2nd gate = 2 people, 3rd gate = 3 people, 4th gate = 4 people and Skydarkener gate = 5 people.

Some other end game stuff is being done to, for example Racial Raiders system, Synn the Death Master is being changed into a proper end game NPC with new additions and gear. Dragons are being looked at plus more Dragons added.
Some other end game stuff is being done to, for example Racial Raiders system, Synn the Death Master is being changed into a proper end game NPC with new additions and gear. Dragons are being looked at plus more Dragons added.

Oops on the double enter above ^^

Also, some other things to look forward to, there will be a shop that allows you to spend XP you have got. For example, if you spend 5 billion XP you can get a unique mount that saves to your player through log out process, plus not attack or be attacked. Another example is a rare non lootable armour set which is only obtainable via this shop. Example -> 1 piece might = 5 billion XP. Just more stuff for you to do and achieve.

*takes a breath*

Ok, so that is all I can think of at the moment. Stay tuned and thanks for the support guys.. Any questions please ask.

Derali
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